Publisher Cronos Interactive and developer Mantis Games have released the fourth and final video in a series of behind-the-scenes looks at “Journey For Elysium,” which is set in the Underworld of classical Greek mythology. This edition of their development diaries takes a look at the narrative of the VR game and the process of combining its pieces into a cohesive whole.
“Journey For Elysium” is a story-driven VR game where players take on the role of an unnamed hero who has passed away, travelling on a boat in the Underworld. In order to reach Elysium and obtain redemption, the mysterious traveler must use all his wits and skills in a series of increasingly elaborate twists and challenges. Along the way, he will discover more about his past.
“Journey for Elysium” brings back the excitement of classic adventures games of the ’90s and revamps them for a new era.
Players will be immersed in a rich world, grounded between history and mythology, exploring breathtaking environments and unravel surprising facts of the Classical antiquity. Players travel the river Styx and explore the underworld with a unique rowing mechanic, solving an increasingly complex range of puzzles, challenges and tests to move the story forward.
The unique high-contrast, black-and-white artistic style of the game is inspired by the paintings of Gustave Doré, which suits the atmosphere of the underworld while golden highlights here and there along the way help guide players through the game.
“Journey For Elysium” will be released later this year on Steam for the HTC Vive and Oculus Rift VR systems.
The game has been demoed at several industry events and was recently nominated for the best VR game at the Gamescom Awards. The game has also been invited to participate in the Tokyo Games Show’s Indie Selection event.