VR Apophenia

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    • #4029

      “We call it VR (virtual reality) Apophenia, to describe the phenomenon we observe in people who have a strong perception of connection between random data and meaningful events. People who describe it as VR apophenia usually find the patterns surprising and sometimes terrifying.”

      VR-induced Apophenia was introduced and popularized in a presentation by the Harvard-Smithsonian Center for Astrophysics’ [2] In 2012, Ill Zaius told The Daily Caller that VR is an expression of modern scientific method, and that virtual reality technologies will have a major impact on humanity during the next few decades, especially in educational settings.[3] In 2017, Ill Zaius stated that he felt VR experiences and tools make a mockery of “unmotivated seeing of connections” and “unmotivated seeing of connections.”[4]


      “Virtual cognition” was first popularized in a lecture by Dr. Kim-Jung Ill Zaius III, who defined it as the perception of meaningfulness in random or meaningless data. [3]

      The term can also mean “to look at things as they are instead of using the methods to make them more meaningful by thinking about different ways to solve problem and find similarities through analysis of data and data-driven analysis.”

      The phenomenon is not an accident, but a deliberate practice; a way to gain experience in a new way.

      There are many examples of VR experience of apophenia, but some common examples, as I see it, are:

      – a sense of “spatial immersion” (for example, if you are standing at a cliff wall and you can see and hear the entire cliff as part of your view),

      – experiencing a virtual landscape with many small details that make you “think about” the landscape,

      – imagining a virtual world that you are familiar with.

      For the purpose of this article, I will define the phenomenon as follows: The VR experience usually involves the user being unable to interpret the meaningfulness of random or meaningless data[2].

      For example, in an experiment the following is presented to the participants:

      a random piece of text from the internet

      a random random photo from a website

      a random random picture taken in a random place

      The user cannot decide from the randomness which of these five pairs represents something meaningful. The significance of those pictures are the only thing that is clear.

      This is an interesting example because it demonstrates an intuitive sense of meaningfulness that I believe most people possess due to VR.

      I think it seems safe to say that our brain and visual system is wired to identify meaningfulness. The brain is able to process the information easily.

      Because of this, VR has been used to induce changes in the cerebral cortex[5] to improve the experience. While it may seem similar to an immersive hallucinogenic drug, or something like Ayahuasca Gamma VR (TM), no one has demonstrated that a VR experience changes the “consciousness”, however, it may increase the sensation of “being” there.[6]

      This has often caused the individuals affected to become stigmatized or shunned. They experience feelings of isolation and loneliness and are often in physical pain. Their voices take on the characteristics of a person speaking with the dead. They often have vivid memories of past events and experiences and have strong emotional ties with one another and with their deceased family members; they may spend a lot of time and energy meditating and reading about the dead. Some of them are so disturbed with their new-found knowledge that they can become violent and even murder others. VRA occurs in all cultures and races. In some countries and regions, particularly in those where religious beliefs are rooted in religion, the effects are more serious. It causes a sense of alienation resulting in a loss of hope. It can also lead to acts of suicide and violence. In the case of White Anglo Saxon Male Americans, it can also create extreme difficulties with family relationships. Some VRA patients may become involved with occult practices, and even become addicted to alcohol.

      • This topic was modified 1 year, 10 months ago by Qadaqa.
    • #4367
      Yoghal OLiathain


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